ToAce

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ToAce

Postby bigvern on Fri Dec 04, 2009 11:04 am

This might seem like an extremely muppety question, but where on Earth has ToAce gone in RW? In RS, you accessed from the Developer Tools section of the Start Menu but there's nothing there at all for RW let alone anything else and there's not even an exe for ToAce file in the RW folder.
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Re: ToAce

Postby NeutronIC on Fri Dec 04, 2009 11:18 am

It's on the railsimulator.com site under legacy products, rsdevtools, ace image converter. Download and install.

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Re: ToAce

Postby RSderek on Fri Dec 04, 2009 11:31 am

Ben Laws wrote a lovely little ap 'RWAceTool' located here:
http://www.railsimulator.com/en/support

regards

Derek
To contact me email support@railsimulator.com, not here.
So long, and thanks for all the fish.
http://dereksiddle.blogspot.com/
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Re: ToAce

Postby bigvern on Fri Dec 04, 2009 11:32 am

Got it now...

Having discovered the latest version of 3DC will import textured dst files from TSM (albeit with slightly shifted textures), I've developed a rather broad grin from ear to ear...
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Re: ToAce

Postby NeutronIC on Fri Dec 04, 2009 11:52 am

Oh very nice!!!

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Re: ToAce

Postby bigvern on Fri Dec 04, 2009 2:40 pm

Yes, strange as just the other day I was asking the question about whether a plug-in for TSM >>> RW was possible.

Can confirm once texture adjusted, the items exported into RW and placed/appear without any problem.

Obviously that test was with a very simple station nameboard, next up will be to test it with some more complex items. I'm not sure how successful the procedure would be for something like a locomotive or animated model, but it certainly means those who find TSM easier to produce straightforward bridges or buildings can now have a shot at it.

Further investigation of the slight texture misalignment needed, basically the texture on the face of the actual signboard had slipped about 5% "down" in the y plane but not the others. So if any of 3DC "experts" can think of any reason for this or a workaround at the import stage information gratefully received.
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Re: ToAce

Postby chrisj2k9 on Fri Dec 04, 2009 9:56 pm

Hows the NYMR route coming along bigvern?
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Re: ToAce

Postby bigvern on Sat Dec 05, 2009 8:21 am

Currently working on Pickering, progress slow the last couple of days due to being on Late Turn and digressing to experiment with TSM into 3DC. After that Grosmont to Goathland to do 3D placement then the interactives and small detail. I would say on target for early New Year release.
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Re: ToAce

Postby chrisj2k9 on Sat Dec 05, 2009 1:50 pm

bigvern wrote:Currently working on Pickering, progress slow the last couple of days due to being on Late Turn and digressing to experiment with TSM into 3DC. After that Grosmont to Goathland to do 3D placement then the interactives and small detail. I would say on target for early New Year release.


Thanks, Im really looking forward to this. Im usually at NYMR for galas etc. so if you need any help with anything just let me know.
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